And to be honest, I just realized that 5 of the 8 characters stories felt like pulling teeth at that point and I just couldn't make myself grind to be rewarded with painful story telling no matter how pretty the game was and how much i liked the combat. Octopath itself draws some inspiration from the SaGa series. It's a SNES game with very minor updates, but it has an open structure and a lot of surprisingly modern elements. It just got a port to most modern consoles (including switch). The music and sound design was average to slightly above average, nothing to write home about, but wasn't painful either.Īll of that being said I played it till the final story arch's for each character (about 30% of game left), where the game was walling me off till i was level appropriate. You might want to look at Romancing SaGa 2. The pixel art is some of the best I have seen in modern times as far as games are concerned, for the first half i was eagerly awaiting what the next big bad guy would look like in combat etc, as for overt romance thats however you want to see it, the game throws out flat hints of possibilities all over the place but nothing is really major or set in stone, so as stated. Now if those things don't deter you, the battle is surprisingly deep with figuring out enemy weaknesses on the fly and being able to store turns to unleash multiple attacks or powered up skills with said charges. there isnt a story in the history of human civilization that didnt have romance in it, so im not sure what youre looking for. There is even a native girl who "talkth liketh thisth" to the extent it feels like they just had a random generator distribute th's to the end of words randomly, it's not even consistent with what words have it. It feels like they got 8 different writers for the 8 characters and the quality also varies widely. The story is also extremely bipolar, characters ranging from witnessing best friends be murdered to happy go lucky "i wanna be the best merchant ever". Octopath kind of falls into an awkward pit of "open world" but also everything is mandatory, so no matter who you start with, you will be getting everyone, no matter who's quest line you further first, you will be doing all of them anyways. TLDR grindy, repetitive, pretty, deep combat, ok sound quality, writing and translation ranging from intriguing to dumpster fire
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