It’s been adapted from a segment found in the original title, but this time around it’s almost impossible to see what’s lurking in the darkness without pointing your lamp in the right direction, which only amps up the tension ever further. Without spoiling too much, there’s a portion later in the game where a humble oil lamp is your only means of navigating a near pitch black library filled with monsters just waiting to pounce. Moments when you can’t exactly see where an enemy is but you can hear them muttering to themselves in the distance are very effective. There are now sections that require Leon to utilise a torch in order to see what’s in front of him and it’s a lot more effective this time around for helping to build the tension within the game. With the full grunt of modern consoles and Capcom’s incredibly versatile RE Engine which has fuelled the company’s previous remakes, as well as first-person entries like Resident Evil Village, Resident Evil 4 is now a stunning game to look at.įor starters, the lighting has been given a complete overhaul. Even though the original title’s character design has held up quite well over the years, it’s easy enough to look at it now and feel as if the game’s backdrop is comprised of just different shades of beige, courtesy of the hardware limitations of the era. The most obvious change for the Resident Evil 4 Remake over the original is in the graphics department.
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